Artificial Intelligence Accidentally Learned Ecology through Video Games
Abstract
An advanced artificial intelligence (AI) system defeated the best human players in StarCraft II, a popular real-time strategy game. In a virtual ecosystem, players compete for habitats and resources, unintentionally reproducing many ecological phenomena. We propose to repurpose this AI to test ecological hypotheses that have been intractable using traditional approaches.
Domains
Biodiversity and Ecology
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Barbe_et_al-2020-Artificial Intelligence Accidentally Learned Ecology through Video Games.pdf (805.63 Ko)
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