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Article Dans Une Revue Presence: Teleoperators and Virtual Environments Année : 2011

Navigating in virtual worlds using a self-paced SSVEP-based Brain-Computer Interface with integrated stimulation and real-time feedback

Résumé

This research proposes a novel approach for SSVEP-based BCI controller used here for navigation within a 3D virtual environment. For the first time the flickering stimuli were integrated into virtual objects as a part of the virtual scene in a more transparent and ecological way. As an example, when navigating inside a virtual natural outdoor scene, we could embed the SSVEP flashes in the wings of virtual butterflies surrounding the user. We could also introduce the use of animated and moving stimulations when using SSVEP-based BCI, as the virtual butterflies were left with the possibility of moving and flying in front of the user. Moreover, users received real-time feedback of their mental activity and were thus aware of their detected SSVEP directly and continuously. An experiment has been conducted to assess the influence of both the feedback and the integrated controller on navigation performance and subjective preference.
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Dates et versions

hal-00646493 , version 1 (30-11-2011)

Identifiants

  • HAL Id : hal-00646493 , version 1

Citer

Jozef Legény, Raquel Viciana Abad, Anatole Lécuyer. Navigating in virtual worlds using a self-paced SSVEP-based Brain-Computer Interface with integrated stimulation and real-time feedback. Presence: Teleoperators and Virtual Environments, 2011, 20 (6). ⟨hal-00646493⟩
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