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First-person Hand Activity Plasticité Multi-stream model Medical domain ontology Plasticity 3D ultrasound images Collaborative Virtual Environments Camera relocalization RGB-D Perception Redistribution d'IHM Classification SLAM Hand-crafted Features Interfaces Utilisateur 3D Radiation protection Human Machine Interaction 3D User Interfaces 3DUI Champs aléatoires Awareness Adaptation and reconfiguration Coordination Collaborative interaction 3D Hand Skeleton Co-manipulation Awareness in Collaboration Systems Head pose estimation 3D User Interaction Mixed Reality Ontology development Interaction 3D Virtual Reality Réalité Virtuelle Estimation du regard Activity recognition 3D eyeball Virtual reality Tracking 3D User Interfaces HCI Pose estimation Réalité augmentée Phase recognition Transfer Learning Collaboration Multi-stream Learning Eye tracking Gaze estimation Camera Relocalization DICOM Deep forest regression Human-Computer Interaction Assisted annotation Machine Learning Random Forest Regression First-person hand activity recognition Cognitive and Psychological Issues in Collaboration Augmented Reality Deformable model Télémaintenance Knowledge representation Machine learning Arbres de décision Surgical workflow Hybrid Approach Réalité virtuelle Semantic web Deep Learning for Visual Perception Imaging biobank Biomedical ontologies Visual Servoing Single RGB Image Software engineering Synthetic data Ontology reuse and alignment Dense information Hybrid method Détection de la pupille Cooperation and Collaboration Redistribution Scene coordinate prediction Shared Virtual Reality and Applications User studies Deep learning Pupil localization Adaptive Regression Forest Temporal Learning Conscience situationnelle Détection du regard Computer Graphics Features fusion 3D morphable model RGB-D camera Réalité Mixte Plasticité multimodale Imaging biomarker Step recognition Signal processing 3D Interaction Split function